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Do Not Feed the Monkeys, an Award Winning ‘Digital Voyeur Simulator’ is Releasing via Steam
Do Not Feed the Monkeys, an Award Winning Digital Voyeur Simulator is Launching on Steam PC October 23rd Make way for a game that evokes the feeling of a ‘Surveillance State;’ Do Not Feed the Monkeys, an Award Winning ‘Digital Voyeur Simulator’ is officially releasing...
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‘I’m Not a Monster,’ a Turn-Based Tactical Multiplayer Set in a Retro Sci-Fi Future is Launching September 27th via Steam
Alawar Premium and development studio Cheerdealers will be ending their beta period this week, and will be launching ‘I'm Not a Monster,’ on Steam this Thursday, September 27th. The turn-based, tactical multiplayer is set in a 50’s Sci-fi Retro with each PvP session...
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Sonar Beat – A Musical Rhythm Game Coming to Steam PC and Mobile Stores
‘Let Your Rhythm Set You Free’ in Sonar Beat, Coming to Steam, iOS, and Android January 22nd Let your rhythm loose in Sonar Beat a fun musically infused arcade game where your super secret nuclear submarine is under attack and only the most intense musical defense can...

Chef: A Restaurant Tycoon is Launching into Early Access Dec 6th on Steam
‘Una Tavola Per Due...’ - “A Table Set for Two…” A New Chef Restaurant Tycoon Game is in Town! Official Launch Trailer: Press Key Requests: here Press Kit: here Audio Statement: here Chef: A Restaurant Tycoon is launching on Steam into early access on Dec 6 th, and...
“I’ve worked with Racheal on a variety of things. Simply put, she’s Mother Indie. She has deep compassion for Indie devs and games and will go the extra mile, every time, to open doors and create opportunities for her clients.”
Racheal from GamePublX has been amazing to work with, Her work ethic is the most amazing I have seen. When she commits to a project she goes 150% and is always exploring avenues to boost your project. Racheal has been amazing with helping DOLMEN get to where it is now.
Aleksander, Community Manager of DOLMEN at Massive Work Studio
We’re pleased with the media attention received for Beholder with the help of GOPublX Game Media Relations, launched back in Nov 2016.